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The Invisible Chronicle
Interviews and essays on the invisible work that shapes perception.


Tom Luse: Executive Producer, The Walking Dead
Tom Luse has shaped the worlds behind The Walking Dead, Billy the Kid, Remember the Titans, and plenty of others people forget he worked on. His work in physical production sets the real limits of the story.


Darrel Bowen: Production Model Designer, The Simpsons
Darrel Bowen has shaped the visual backbone of The Simpsons for almost twenty years, defining the production models that keep every character, prop, and object consistent across the series. We talked about the invisible rules that decide whether a design belongs in a world or quietly breaks it the moment it appears.


Susannah McCarthy: Prop Master
Susannah McCarthy builds the physical logic of a story. Her work on Mare of Easttown, Only Murders in the Building, The Gilded Age, Task, and FBI lives in details that don’t announce themselves but start to matter the second they’re wrong.


Mark Simon: Storyboard Artist
Mark Simon is the storyboard artist behind Stranger Things, The Walking Dead, Dexter, Lioness, and a few thousand other moments people know without ever knowing who shaped them. He’s the one translating a director’s early ideas into something the crew can actually shoot.
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